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www.purple-moon.com

Purple Moon was an entertainment company offering transmedia products; CD ROM games, a web site, and related merchandise, for girls 8 to 11 years. It was acquired by Mattel.


The Web site went on to gain a community of over 280,000 registered girls in its first seventeen months.

It also went on to win awards like the 1998 Codie Award for "Best Debut Of A World Wide Web Site", and finalist for "Best World Wide Web Site", 1998 MC ICON Award for "Best World Wide Web Site", American Center for Design's "Top 100 Web Sites", and accolades for being the best destination site for girls (one of the top 5 visited Web sites for kids) and a premier example of successful community on the Internet.

Today, a year and a half after being bought by Mattel in 1999 and not promoted at all, the site continues to grow, now reaching a registered user base of 850,000 girls by pure word of mouth!


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Hired as both Director of Online and Director of Merchandise to design "transmedia" products - offering girls, both on and off the computer, an integrated play experience across channels, through related merchandise, CD ROMs and online interaction

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Responsible for online and merchandise development strategy, its implementation and integration with revenue, brand and marketing goals

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Selected and managed outside development partners to support design,
production and engineering requirements for both online and merchandise
products

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Designed, managed and launched the award winning Purple Moon Web site, on time and on budget, within the first eleven months of company"s incorporation

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Also acted as Creative Director, leading the design development of the Web site; defining structure, feature set, user interface, branded look and design guidelines

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Delivered on product development objectives of building community and fan culture for the brand through innovative Web features like collectible treasures, personal page maker and "character-owned" pages

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Designed and implemented an original sponsorship and revenue model to support online business and revenue objectives for the Web site based on the collectible treasures as a "sponsored currency"

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Designed and delivered an e-commerce area in six months, along with innovative features like Wish Lists and digital "e-ware" to enhance community building

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Determined and delivered budget planning, forecasting, revenue models and planning models for the Web site

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Managed outside technology and design partners. Determined and managed transitions from external production team to building out and managing a full in-house online production team

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Built and managed internal Web team integrating product development, design, production with sales and marketing to insure a coherently focused development approach

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Designed, developed and delivered, in the first 9 months, a complete line of Purple Moon branded "collectible" merchandise; 9 bendable figures of Purple Moon characters, 8 sets of "Secret Stones", and 11 sets of Adventure Cards

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Managed entire development process from concept through modelmaking to production overseas

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Worked with CEO to develop strategies for future merchandise, including licensing, brand extensions and "smart toy" products

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